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Assistant Professor in Video Game Design
Job role insights
Date posted
October 25, 2026
Hiring location
Abu Dhabi
Career level
Faculty
Qualification
Computing Digital Arts Interactive Media or related field; requirements vary by rank Relevant graduate degree in Video Game Design
Experience
Relevant teaching and/or professional game-design experience; rank-specific requirements apply
Quantity
1 person
Gender
Any
Description
The Assistant Professor in Video Game Design helps students develop creative, technical, and analytical skills for interactive experiences and game production. Teaching combines theoretical foundations with applied projects, while the role contributes to course quality, student portfolios, programme development, and current industry relevance.
Key Responsibilities
- Teach topics related to game design, development, interactive media, and digital storytelling with a balance of theory and project-based practice.
- Prepare and update syllabi, project briefs, demos, learning resources, and assessments aligned with programme outcomes.
- Guide student prototypes, capstone projects, and portfolio development, offering feedback on design choices, interactive systems, and presentation.
- Support curriculum improvement by incorporating relevant industry methods, emerging tools, and creative production practices.
- For professor-level roles, contribute to research, scholarly or creative output, publications, and collaboration across related disciplines.
- Participate in academic advising, programme activities, and service that help students build professional readiness.
Requirements and Qualifications
- Relevant advanced qualification in game design, interactive media, computing, digital arts, or a closely related discipline, appropriate to the rank.
- Demonstrable subject expertise and the ability to teach both concepts and practical production workflows.
- Strong mentoring, feedback, communication, and portfolio or project-assessment skills; research experience is important for professor-level appointments.
Practical experience with design tools, interactive workflows, or industry projects can support teaching and student mentoring.
Skills and Competencies
Video game design, interactive media, game development, digital storytelling, project-based teaching, portfolio supervision, curriculum design. The successful candidate should be dependable, organised, responsive to feedback, and able to communicate clearly with colleagues and stakeholders. Careful record keeping, professional conduct, and a consistent focus on quality are important throughout the work.
Skills
select-type
Full Time
Interested in this job?
33 days left to apply
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