
Electronic Arts
Job Description:
We are looking for someone to join the Development and Release Engineering team (DRE) in Sacramento, California as a Build/DevOps Engineer and provide excellent services to our internal partner development teams. This engineer will report to our remote Engineering Manager.
Job Responsibilities:
- Create and maintain automation pipelines and workflows
- Own and implement internal DRE CI/CD improvement initiatives
- Work with IT and internal DRE team on expanding and maintaining build infrastructure environments
- Identify gaps/toil within build & automation workflows and implement automated scalable, reliable and repeatable solutions
- Work as a technical liaison with partner development teams to address build, infrastructure and CI/CD related issues
- Monitor and address automated systems issues
- Report regular status on assigned tasks and identify project issues
Job Requirements:
- Secrets management tools (e.g Vault)
- Virtualization environments and tools (e.g VMs, vSphere)
- Artifact repositories (e.g Artifactory, NPM, NuGet)
- Proficient in object-oriented/scripting languages (e.g C#, Java, Groovy, Python, Ruby)
- Source control management tools (e.g Perforce, Git)
- Proficient in implementing CI/CD pipelines (e.g Jenkins, GitLab CI)
- Data reporting (e.g Splunk, ElasticSearch)
Job Details:
Company: Electronic Arts
Vacancy Type: Full Time
Job Location: Fresno, CA, US
Application Deadline: N/A