
Electronic Arts
Job Description:
Our games reflect the means by which they are created. Games that are crafted in an inspiring atmosphere, with creativity, artistry and technology as their backbone, will capture the imagination of gamers around the world.
We are looking for an experienced Systems Designer like you, to join us in our mission to create amazing games and experiences, and to enhance ourselves and our craft. You will work on an exciting new project at the studio, and report to the Design Line Manager at DICE’s Los Angeles office.
Job Responsibilities:
- Set priorities and goals for your work, together with important partners
- Work with and take direction from the design director and design leads to take select gameplay systems from concept to completion on a large project
- Participate in the critique of your work, and the work of others
- Work within Frostbite engine to implement your work through iterative prototyping, ensuring they make for the best possible player experience
- Work with other designers, engineers, and UX/UI to design and document gameplay systems designs
- Look for opportunities to learn new skills to benefit your growth, your team, and the studio
- Proactively communicate with others, to guide your work forward
Job Requirements:
- Broad taste in games
- Experience using mod tools to tweak or enhance existing games
- Enjoy problem-solving with a creative team
- Experience developing and implementing UX and UI for games
- Value documentation and healthy communication
- At least one shipped AAA game, FPS experience is a plus
- 5+ years of experience designing gameplay systems within multiplayer or co-op titles
- Comfortable with technical implementation; using game editors, scripting languages and tools
- Understand the importance of documentation and teaching others
Job Details:
Company: Electronic Arts
Vacancy Type: Full Time
Job Location: Los Angeles, CA, US
Application Deadline: N/A