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Blizzard Jobs in Seattle – Character Concept Artist

Blizzard

Job Description:

We are seeking a talented, motivated, and experienced Concept Artist who shares our values.

Using the skills of both artist and designer to their fullest potential, you live on the front line of development. You’ll work closely with designers and 3D artists to bring new heroes to our world, and visualize new takes on existing icons in the game. Your knowledge of anatomy and expression will reach new heights designing the heroes, villains, and the creatures between to inhabit the world.

In short, you’ll be part of a close-knit, collaborative community of artists, engineers and designers whose goal isn’t just painting a pretty picture but rather to make a truly immersive game experience.

Nobody values the contributions of concept artists like we do. If you’re ready to embrace the challenge, we want to hear from you!

Job Responsibilities:

  • Iterate on game assets with internal and external production artists via paint overs, studies, and group critiques
  • Develop character concepts and skins including character sheets, movement studies and detailed breakouts for equipment and weapons

Job Requirements:

Qualification & Experience:

  • Experienced with digital content creation tools such as Photoshop, Painter, etc
  • A real passion for games
  • Able to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game environments
  • Understanding of the distinctive Overwatch visual style and a passion to push it to the next level
  • A deep understanding of human and creature anatomy and a keen eye towards form, shape, structure, and silhouette in regards to illustration and design
  • Excellent eye for light, value, composition, and color
  • Minimum of 3 years’ experience in animation, film or game development focusing on conceptual artwork

Job Details:

Company: Blizzard

Vacancy Type:  Full Time

Job Location: Seattle, WA, US

Application Deadline: N/A

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